Now onto hard mode where i'll try to break the game as hard as I can with sequence breaking. Although I don't get what people are saying about the bosses being hard, they all follow simple tells with their attack patterns (the "experiment" boss had too much HP though) I think I would put this game above fusion, a bit above SR, a bit below ZM, and below super/prime trilogy, in other words a high 7/10. Still, the combat is the best 2D metroid has ever been, if they can do that with more inspired basic enemies in the future with less constraint exploration it would be great. I hate to say this, but I kind of agree with the people saying $60 is too much for Dread, had I not been a big metroid fan I'd be pretty upset but I'm happy with my purchase. The music was even duller, I can't remember a single track aside from the EMMI room theme that wasn't a remix from the previous games. Environments weren't very good, I just beat the game and the only standout rooms I can remember are the very first one you play in with the cherry blossoms and the one where you're outside Brunei with the harsh rain and raging ocean. Cross bombs and flash point are the only true new abilities, the former feels like filler but the latter is awesome. I think more new upgrades would have been cool, the phantom cloak is almost useless with the EMMI being boring segments. At times, the game feels open and it's great but a lot of times it also feels almost as constraint as fusion does with artificially closed off areas. I thought it was good overall but it felt like something was missing, I can't put my finger on it. Just finished the game, cleared it in 6 hours and 14 minutes with 46% item discovery. It's even better than Primehack because it runs at whatever framerate you want, even >60! hlhbk yo you gotta check out some vids of this game running on PC.
If you do decide to dump your game and give this a shot, make sure to grab EMUSAK, a program that let's you download complete shader caches online (if you don't, there will be stutters the first time any effect or shader appears on screen).
Free-aim and missile toggle on triggers? Check.
Plus I can use any controller I want on PC, with customized controls. I'm not even gonna bother continuing the game on Switch, because the game is completely smooth, glitches, and stutter-free on my PC, and its running well beyond my expectations. The game runs unbelievably well via Ryujinx if you set every thing up correctly (vsync on, even if you're using Gsync, for no hitches). It's one hell of a looker at 4k 144hz haha. just know that the problem is the Switch, not this game lmao. This is much like the first one expect it's more individual and therefore would be harder to implement.įinally, I'd like for Apple to get with linguists to create a paragraph that details all phonemes of a language so that when you first sign up for Siri it will have you speak each sentence and will record every part of your voice which it will then process and store with your on-line profile so that it will better understand your accent, your dialect, and/or any speech aberrations you may have.Good fucking LORD this game shines on PC.Īnyone who took issue with this games visuals. But even names it does get right for the masses might be unique for different dialects or other languages or cultures and it would be nice if Siri tried to know the proper one once being corrected. For instance, the name Jim is being pronounced as |gim| by Siri. Not to have my recording is played back to me when Siri reads it off but so that the pattern I use can processed and used to get a playback from the system. Next, I'd like for the system to allow me to record the name of people in my contacts. This is something that the system should have a digital phonetic spelling of for all artists so that it can be as accurate as possible.
I'd expect to see many other changes in how text-to-speech works long before this patent gets implemented.įor starters, I hate that artists in my Music are spoken incorrectly when the name is well know. This is great and all but it seems very "sci-fi". The phone would need to be extremely secure though, I wouldn't want speech patterns for all my contacts get lost in the wild. Very clever invention! That's a patent I'd love to see working! Adapting voice synthesis from metadata could happen in a first moment, then, after people get used to the tech, voice recording for synthesis could be used.